Draw, guess, and laugh with Guess the Doodler.
Everyone sketches the same prompt on their phone, the doodles land on the big screen, and the room votes on who drew what. The fastest way to turn a meeting of names into a team of people — no drawing talent required.
On the big screen
Participants are doodling
Doodles land on the wall when the timer’s up
Skip the awkward intro round.
Replace two-truths-and-a-lie with thirty seconds of doodling. A silly prompt, anonymous sketches, and the reveal does the introductions for you — suddenly the quietest person in the room is famous for their cat.
On the big screen
Participants are doodling
Doodles land on the wall when the timer’s up
The after-lunch slump, solved.
Drop a doodle round between workshop blocks. Three rounds take ten minutes, wake the whole room up, and hand your offsite its running joke — expect the winning doodle to reappear in slides for months.
On the big screen
Participants are doodling
Doodles land on the wall when the timer’s up
A social that works on every screen.
No whiteboard, no breakout rooms. Remote teammates doodle on their phones while the doodle and the guessing happen on the shared screen — cameras optional, laughter not.
On the big screen
Participants are doodling
Doodles land on the wall when the timer’s up
How it works
- 01
Pick a prompt
Add Guess the Doodler to your deck and write a prompt anyone can draw in thirty seconds — in the Decka editor, PowerPoint, or Google Slides.
- 02
Everyone doodles by QR
The room scans and sketches on their phones. No app, no account, and absolutely no artistic skill required.
- 03
Guess, then reveal
The finished doodles land on the big screen, the room votes on who drew each one, and the reveal names the artist.
What makes a good doodling icebreaker
The best prompts are concrete but personal: “your morning mood”, “your first job”, “this quarter as weather”. Everyone can draw them, no one draws them the same way, and each doodle gives the room something to ask its artist about.
Keep the drawing window short. Time pressure is the great equalizer — nobody produces a masterpiece in thirty seconds, so nobody worries about being judged, and the rough results are funnier than polished ones could ever be.
The guessing is where the team-building actually happens: matching a drawing to a person means thinking about who that person is. It works as a five-minute meeting opener or a full game at an offsite.
FAQ
Guess the Doodler, explained
How does Guess the Doodler work?
Everyone gets the same prompt and doodles it on their phone. The finished drawings appear on the big screen, the room votes on who they think drew each one, and the reveal shows the real artist.
Do people need to be good at drawing?
No — the opposite. The short drawing time keeps every sketch rough, and rough sketches are exactly what make the guessing (and the laughing) work.
Does it need an app?
No. Participants draw and guess in their phone's browser after scanning a QR code or opening a link — no download, no account.
Can remote participants play?
Yes. Anyone with the join link can doodle and vote from wherever they are — share the big-screen view in your video call and the game works for hybrid and fully remote teams.
How big a group does it work for?
It shines with teams of five to thirty, where people know each other's names. The Free plan supports up to 30 participants per live activity; Pro raises that to 300.
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