The rarer your answer, the deeper you dive.
Squadrillion is a live game for any room: everyone answers the same prompt on their phone, and their submarine sinks on the big screen. Common answers barely move. The answer nobody else thought of dives deepest.
A room of 24 playing round by round. Each vehicle is a player: the rarer their answer, the deeper it dives, and two who say the same thing share the depth.
How it works
- 01
Everyone names one
A prompt like “Name a fruit” goes up on the big screen and every phone, and everyone types one answer, with 25 seconds to find a rare one. An answer we don’t recognise bounces back, and its player tries another.
- 02
The rarer, the deeper
Each answer dives the moment it lands. Obvious answers barely sink, 50 m; a Rare one drops 1,000 m; and One in a squadrillion, the answer almost nobody would give, 1,500 m.
- 03
Say the same, share the depth
Two players who give the same answer share it: half each, and a third makes it a quarter. When someone matches an answer, the players who gave it first rise on the big screen. After 7 prompts, the deepest dive wins.
Step by step

Step 1: Create and configureWho: You
Create Squadrillion from the Dashboard. Choose Dive or Dig, how the room plays and the answer clock, then pick seven prompts or deal them.

Step 2: Join the activityWho: The room
Participants scan the displayed QR code or open the join link on their phones.

Step 3: Start when everyone's inWho: You
Wait until everyone who's playing has joined, then press Start the game.

Step 4: Read the promptWho: Everyone
Each prompt shows on every screen for three seconds, then the answer clock starts.

Step 5: Type something rareWho: The room
Type an answer on your phone. One not on the list bounces back to try another; one on it dives at once, deeper the rarer it is.

Step 6: Watch the revealWho: Everyone
When the clock runs out, the big screen shows the prompt's rarest answers, then moves to the next prompt.

Step 7: See who dove deepestWho: Everyone
After the seventh prompt the big screen shows everyone's depth and the answers nobody else gave.
A rarest answer game for the whole room
If you have played Krillion, Squadrillion plays like it, live, for a room. Everyone gets the same prompt at once, and every answer is judged against a long list of what people would say, from the first thing anyone thinks of to the answer almost nobody gives. There is no right answer to find, only a rarer one.
On the big screen every player is a vehicle, and it dives the moment their answer lands, so the screen fills with divers going down at once. The rare answers drop fast, and the shared ones show the room who thought alike: when somebody gives the same answer as you, you both rise to share it. The leader’s name turns gold.
Want to try it on your own first? The free game deals 7 prompts a day, the same for everyone, and more whenever you want them, with no sign-up: play it yourself.
FAQ
Squadrillion, explained
How do you play Squadrillion?
Everyone joins on their phone. A prompt goes up on the big screen, like “Name a fruit”, and everyone types one answer. The rarer the answer, the deeper that player's submarine dives on the big screen. A game is 7 prompts, and the deepest dive at the end wins.
What makes an answer rare?
How rarely people in general would give it, not just this room. Every prompt has a long list of answers, from the ones everyone thinks of to the ones almost nobody does, and each sits on one of five tiers: Obvious 50 m, Popular 250 m, Unusual 600 m, Rare 1,000 m, One in a squadrillion 1,500 m. Spelling slips, plurals and other names for the same thing count as the same answer.
What happens when two people give the same answer?
They share it. Each extra person who gives an answer halves it again, so two players with a Rare answer get 500 m each, and three get 250 m. The players who gave it first rise on the big screen as the match lands, so the room sees who thought alike.
What's the difference between Dive and Dig?
They are the same game in two worlds. In Dive, submarines sink through the ocean, past the kelp and the jellies into the trench. In Dig, drills bore through the earth, past fossils and crystal caves down to the magma. The world changes the picture, never the rules.
What's the difference between round by round and free for all?
Round by round, the whole room answers each prompt together on one clock, and the big screen shows the prompt's rarest answers before the next one opens. Free for all, everyone plays the same 7 prompts at their own pace, each with its own clock, so a big room never waits on its slowest player. In both, a player dives the moment their answer lands.
How long does a game take?
Each prompt shows for 3 seconds, then the answer clock runs: 25 seconds by default, and anything from 10 to 60 if you set it. Round by round, each prompt's answers stay up for 8 seconds before the next, so a game of 7 prompts takes about 4 minutes.
How deep can you go?
One in a squadrillion on all 7 prompts reaches 10,500 m, just short of the floor of both worlds at 10,935 m, as deep as the deepest point in the ocean.
Is it safe for work and for a classroom?
Every prompt was chosen to be safe in an office and in a classroom: nothing about alcohol, politics, religion or anything else that would make a room wince. An answer that matches the built-in word list is refused like one we don’t recognise, and never reaches the big screen.
How many people can play?
At least 2, since sharing an answer is half the game, and the more the better: a bigger room collides on more answers. The Free plan supports up to 50 participants per live activity, Pro raises that to 150, and Badass supports up to 300.
Do players need an app or an account?
No. They scan a QR code or open a link and play in their phone's browser. Nothing to install and no sign-up.