Don't explain the prisoner's dilemma, measurement error, supply and demand, second-price auctions, Newton's third law, mixed strategies or tax incidence. Play it.

Pick a lesson

On their phone

Your choice

You and your partner were picked up together and are being questioned in separate rooms. Neither of you knows what the other is saying.

You are presenting

SLD.FUN/LESSON

0 of 8 have answered

The prisoner's dilemma

Your choice

You and your partner were picked up together and are being questioned in separate rooms. Neither of you knows what the other is saying.

Your choices and their payoffs

Rules · before you choose

Read across a row and down a column to see both payoffs. Values in points.

Row player chooses a row. Column player chooses a column. Each cell lists the row player’s payoff first and the column player’s payoff second. Payoffs in points. These are the rules, not class results.
Column · Column player
RowRow playerStay silentTalk
Stay silent
Row: Row player
3
Column: Column player
3
Row: Row player
0
Column: Column player
5
Talk
Row: Row player
5
Column: Column player
0
Row: Row player
1
Column: Column player
1

Prisoner's dilemma — two suspects, separate roomsA recorded run of the real lesson, with fictional students. Read the lesson guide

Real lessons your class plays from their phones, while the big screen shows what the room decided.

Try the prisoner's dilemma

A practice run with fictional students. No real classroom or join code is created.

Try an answer on the phone. Lead the lesson from the screen.

On their phone

You are presenting

Setting up the room…

Read the lesson guide

The classroom library

A curated library of classroom activities — game theory, economics, finance and physics — that a room plays rather than watches. Students join from their phones with nothing to install; choices stay private until they resolve on the projector; and the debrief happens over the room's own results. Every activity ships with Decka: sign up free, add one to your library, and run it in your next lesson.

Ready-made lesson decks

Teach it tomorrow, from a deck that already plays.

Ready-to-teach decks for 26 lessons, each with a hook, how it works, the live activity and takeaways for the debrief. Plus decks for everyday teaching routines.

Each deck opens in your dashboard, ready to run. Change every word of it.

All Game Theory activities

How it works

  1. 01

    Add it to your library

    Sign up free and pull the activity from Decka's built-in classroom catalog — one click copies it into your own library, ready to run from Decka or inside PowerPoint.

  2. 02

    Students join by QR

    Everyone scans from the projector and plays in their phone's browser. No app, no account, nothing to install.

  3. 03

    You run the room

    You move the activity phase by phase: collection closes, the boards resolve on the big screen, and the debrief happens while the results are still up.

Ready to make your
presentations interactive?

Start free. No credit card required.